RS-15471Modded server
TEST
Offline 5.18.251.128:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on TEST?
Currently, TEST is offline; the last sighting was 22 days 17 hours ago.
How is TEST ranked?
Ranked #15,471 on seven-day player hours, TEST is in the top 67% of all ranked servers.
Tags and filters
Where does TEST show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include TEST: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on TEST?
Published by TEST for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on TEST?
TEST uses a procedural map, which the game generates.
What settings and rules does TEST use?
The name TEST does not state a gather rate. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What version is TEST running?
Rust network protocol 2633 and build 164530 is what TEST runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can TEST be found?
There is no region published by TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 5.18.251.128:28015 is its address.
What is the uptime of TEST?
Currently offline is TEST, last seen 22 days 17 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 21 September 2026.
Wipe details
How often does TEST wipe?
The record holds too few wipes to determine TEST's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 22 days 18 hours ago.
How to join
What are the steps to join TEST?
Use the console: open Rust, press F1, and type client.connect 5.18.251.128:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.