RS-8460Modded server
TESTTTTT
Online 5.182.207.231:11000 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 24 October, 19:22 UTC, in 9d 5h. Its biweekly schedule tag · low confidence
Coming wipes
- T− 9d 5hSat 24 Oct, 19:22 UTC
- T− 21d 4hThu 5 Nov, 19:00 UTCFW
- T− 23d 5hSat 7 Nov, 19:22 UTC
- T− 37d 5hSat 21 Nov, 19:22 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 19:22 UTC4d ago | 1 | – | running | 1 |
| Thu 1 Oct, 18:23 UTC FW13d ago | 1 | halved by day 1 | 9 days | 0 |
| Tue 29 Sep, 17:59 UTC15d ago | 1 | held half | 2 days | 0 |
| Mon 28 Sep, 19:01 UTC16d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is TESTTTTT?
TESTTTTT is showing 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1. The busiest point in the last 48 hours was 20:00 UTC, when it averaged 1 players.
How is TESTTTTT ranked?
On player hours across seven days, TESTTTTT is #8,460, inside the top 38% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry TESTTTTT?
On these Top Rust Servers lists you will find TESTTTTT: Top modded Rust servers and Top Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags on TESTTTTT?
Published by TESTTTTT for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp0 (Max players): It has 0 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^b (Biweekly): It wipes every fortnight; ^h (Hardcore): In Facepunch's hardcore mode, survival is harsher and helpers are fewer; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on TESTTTTT?
TESTTTTT runs a procedural map of size 4,500 with seed 2234235, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is Custom Map.
What settings and rules does TESTTTTT use?
You will not find a gather rate in the name TESTTTTT. The group limit is the game's default of 8 players. It runs hardcore, Facepunch's toughest setting. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.
About the server
What Rust version is TESTTTTT on?
TESTTTTT uses Rust network protocol 2634 and build 167398 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
How well does TESTTTTT perform?
The last 48 hours saw it average 303 server fps, never going under 205. The maximum entities it carried was 415,923, covering buildings, deployables and the rest. Memory usage peaked at 7,323 MB. What players experience as lag comes from low fps and a rising entity count.
What is the server location for TESTTTTT?
There is no region published by TESTTTTT. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 5.182.207.231:11000 is its address.
Is TESTTTTT currently online?
TESTTTTT is online at the moment. The uptime it gives suggests a restart around 4 days 16 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
What happens on wipe day on TESTTTTT?
Across recent wipes, the busiest times averaged 1 players. The peak of the latest wipe came 0 hours after it began. The crowd kept above half its peak until the next wipe in 50% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 1.
When does TESTTTTT wipe?
The recorded wipes for TESTTTTT are too few to confirm its schedule, so the prediction follows its tag. The upcoming wipe is set for Saturday 24 October at 19:22 UTC. Its world was last replaced 13 days 20 hours ago. A fortnightly wipe schedule appears in its tags.
Joining the server
What is the process to join TESTTTTT?
Use the console: open Rust, press F1, and type client.connect 5.182.207.231:11000. Or simply click Launch Rust here; it opens the game through Steam and connects you. You can find its website at https://rust-z.gamestores.app/.