RS-15901Modded server
ISCODE
Offline 5.182.24.179:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on ISCODE?
Currently, ISCODE is offline; the last sighting was 42 hours ago. The average over the last seven days comes to 0 players.
Where does ISCODE sit in the rankings?
The last seven days of player hours place ISCODE at #15,901, in the top 71% of ranked servers.
Server tags and lists
Where does ISCODE appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count ISCODE among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on ISCODE?
Published by ISCODE for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on ISCODE?
A procedural map, created by the game, is in use on ISCODE.
What does ISCODE run for rules and settings?
No gather rate is given in the name ISCODE. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
Server details
What Rust version is ISCODE on?
Rust network protocol 2634 and build 166652 is what ISCODE runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of ISCODE?
There is no region published by ISCODE. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 5.182.24.179:28015.
How reliable is ISCODE?
The server ISCODE is down at the moment, with its last appearance 42 hours ago. Across the last 6 full days, it was online for 2 of 144 hours, or 1%. The first time Top Rust Servers saw it was on 7 October 2026.
Wipe details
How often does ISCODE wipe?
The record holds too few wipes to determine ISCODE's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 6 days 20 hours ago.
How to join
How can I connect to ISCODE?
To connect, start Rust, hit F1, and enter client.connect 5.182.24.179:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.