RS-13004Modded server
[Persian] Milad Land
Offline 5.213.146.141:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on [Persian] Milad Land?
Currently, [Persian] Milad Land is offline; the last sighting was 30 days 3 hours ago.
Where does [Persian] Milad Land sit in the rankings?
Ranked #13,004 on seven-day player hours, [Persian] Milad Land is in the top – of all ranked servers.
Tags, lists, and filters
Where does [Persian] Milad Land show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count [Persian] Milad Land among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on [Persian] Milad Land?
The game's server browser reads the tags that [Persian] Milad Land publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs162929 (Build): The game build is 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on [Persian] Milad Land?
A procedural map, created by the game, is in use on [Persian] Milad Land.
What does [Persian] Milad Land run for rules and settings?
You will not find a gather rate in the name [Persian] Milad Land. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.
About the server
What version is [Persian] Milad Land running?
[Persian] Milad Land uses Rust network protocol 2633 and build 162929 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can [Persian] Milad Land be found?
No region is published by [Persian] Milad Land. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 5.213.146.141:28015 is its address.
How reliable is [Persian] Milad Land?
The server [Persian] Milad Land is down at the moment, with its last appearance 30 days 3 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe schedule
How often does [Persian] Milad Land wipe?
Not enough wipe data exists yet to identify the rhythm of [Persian] Milad Land. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 40 days 2 hours ago.
Connection
How can I connect to [Persian] Milad Land?
To connect manually, open the console with F1 and type client.connect 5.213.146.141:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.