RS-7609Modded server
PixelRush
Offline 5.227.27.65:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 20:02 UTC5d ago | – | – | – | 0 |
| Wed 7 Oct, 23:23 UTC5d ago | – | – | – | 0 |
| Wed 7 Oct, 22:53 UTC5d ago | – | – | – | 0 |
| Wed 7 Oct, 22:09 UTC5d ago | – | – | – | 0 |
| Wed 7 Oct, 20:42 UTC6d ago | – | – | – | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is PixelRush?
Currently, PixelRush is offline; the last sighting was 4 days 2 hours ago. Its seven-day average is 1 players, with a peak of 1.
How is PixelRush ranked?
Ranked #7,609 on seven-day player hours, PixelRush is in the top 34% of all ranked servers.
Tags and filters
Where does PixelRush show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find PixelRush: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on PixelRush?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp15 (Max players): There are 15 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags PixelRush publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on PixelRush?
PixelRush uses a procedural map, which the game generates.
What does PixelRush run for rules and settings?
No gather rate is given in the name PixelRush. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
About the server
What Rust version is PixelRush on?
PixelRush uses Rust network protocol 2634 and build 167058 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of PixelRush?
No region is published by PixelRush. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 5.227.27.65:28015 is its address.
How reliable is PixelRush?
The server PixelRush is down at the moment, with its last appearance 4 days 2 hours ago. It spent 19 of the last 120 hours online across 5 days, giving 16% uptime. The first time Top Rust Servers saw it was on 7 October 2026.
Wipe cycle
How often does PixelRush wipe?
Every few hours PixelRush generates a fresh world, which means it keeps no wipe schedule and none of these resets counts as a wipe.
Connection
How can I connect to PixelRush?
Use the console: open Rust, press F1, and type client.connect 5.227.27.65:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.