Top Rust ServersObservatory · live
Live Servers11,525 Players37,947 Populated2,999 Fresh wipes · 3h94 Scanevery 5 min

RS-15400Modded server

Server_217_DevBlog

Offline 5.227.44.219:28015 checked 25d ago

modded
Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,400
no region published
Last wipe
119d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on Server_217_DevBlog?

Server_217_DevBlog is offline at this moment; the last signal was 25 days 16 hours ago.

What is the ranking of Server_217_DevBlog?

Ranked #15,400 on seven-day player hours, Server_217_DevBlog is in the top – of all ranked servers.

Tags and filters

Where does Server_217_DevBlog show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count Server_217_DevBlog among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded.

What is the meaning of the tags on Server_217_DevBlog?

Published by Server_217_DevBlog for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; v2183 (Protocol): Protocol 2183 is required to join; your game must be on the same version; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): It appears in Modded, as plugins or settings modify the game; h5e7466bf (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

Which map is running on Server_217_DevBlog?

A procedural map, created by the game, is in use on Server_217_DevBlog.

What settings and rules does Server_217_DevBlog use?

You will not find a gather rate in the name Server_217_DevBlog. No group limit is published. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. The server runs with VAC off.

About the server

What version is Server_217_DevBlog running?

Rust network protocol 2183 is what Server_217_DevBlog runs, on Windows. The protocol must match for you to join; Steam will update your game.

Where can Server_217_DevBlog be found?

A region is not published by Server_217_DevBlog. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 5.227.44.219:28015.

How reliable is Server_217_DevBlog?

Currently offline is Server_217_DevBlog, last seen 25 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 18 September 2026.

Wipe schedule

On what schedule does Server_217_DevBlog wipe?

Not enough wipe data exists yet to identify the rhythm of Server_217_DevBlog. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 119 days 13 hours ago.

How to join

What are the steps to join Server_217_DevBlog?

Use the console: open Rust, press F1, and type client.connect 5.227.44.219:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players It has 10 slots.
v2183
Protocol Protocol 2183 is required to join; your game must be on the same version.

Mods and access

oxide
Oxide This server uses Oxide (uMod) for plugins.
modded
Modded It appears in Modded, as plugins or settings modify the game.

Other

h5e7466bf
Custom tag A custom tag, set by the owner or a plugin, not by Facepunch.
stok
Custom tag A custom tag, set by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.