RS-16850Modded server
LOCAL admission lab - no public players
Offline 5.228.202.103:28115 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on LOCAL admission lab - no public players?
Currently, LOCAL admission lab - no public players is offline; the last sighting was 14 days 16 hours ago.
How is LOCAL admission lab - no public players ranked?
On player hours across seven days, LOCAL admission lab - no public players is #16,850, inside the top 71% of all ranked servers.
Server tags and lists
Where does LOCAL admission lab - no public players appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count LOCAL admission lab - no public players among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on LOCAL admission lab - no public players?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): There are 2 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags LOCAL admission lab - no public players publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on LOCAL admission lab - no public players?
A procedural map, created by the game, is in use on LOCAL admission lab - no public players.
What does LOCAL admission lab - no public players run for rules and settings?
The name LOCAL admission lab - no public players does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is inactive.
Server info
What Rust version is LOCAL admission lab - no public players on?
Rust network protocol 2633 and build 165217 is what LOCAL admission lab - no public players runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can LOCAL admission lab - no public players be found?
A region is not published by LOCAL admission lab - no public players. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 5.228.202.103:28115 is its address.
Is LOCAL admission lab - no public players currently online?
Currently offline is LOCAL admission lab - no public players, last seen 14 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 29 September 2026.
Wipe cycle
When does LOCAL admission lab - no public players wipe?
The record holds too few wipes to determine LOCAL admission lab - no public players's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 15 days 3 hours ago.
How to join
What is the process to join LOCAL admission lab - no public players?
To connect manually, open the console with F1 and type client.connect 5.228.202.103:28115. Or click Launch Rust on this page to open Rust through Steam and connect directly.