RS-16255Modded server
ZVS
Offline 5.23.52.245:28025 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on ZVS?
Currently, ZVS is offline; the last sighting was 18 days 18 hours ago.
What is the ranking of ZVS?
On player hours across seven days, ZVS is #16,255, inside the top 71% of all ranked servers.
Server tags and lists
Where does ZVS show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find ZVS: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on ZVS?
The game's server browser reads the tags that ZVS publishes: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): Player slots: 100; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework in use. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on ZVS?
ZVS runs a procedural map of size 4,000 with seed 824404797, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What does ZVS run for rules and settings?
No gather rate is given in the name ZVS. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. VAC anti-cheat is active.
Server info
What is the Rust version on ZVS?
ZVS uses Rust network protocol 2633 and build 164530 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for ZVS?
No region is published by ZVS. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 5.23.52.245:28025 is its address.
What is the uptime of ZVS?
ZVS is offline now; the last time it was seen was 18 days 18 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 25 September 2026.
Wipe cycle
How often does ZVS wipe?
Too few wipes are recorded for ZVS to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 21 days 21 hours ago.
Connection
What are the steps to join ZVS?
Use the console: open Rust, press F1, and type client.connect 5.23.52.245:28025. Or simply click Launch Rust here; it opens the game through Steam and connects you.