RS-12730Modded server
Maptest
Offline 5.252.101.160:27006 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 19:22 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Maptest?
Currently, Maptest is offline; the last sighting was 6 days 10 hours ago. Over seven days it averaged 1, and the highest point was 1.
How is Maptest ranked?
The last seven days of player hours place Maptest at #12,730, in the top 57% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Maptest?
These Top Rust Servers lists include Maptest: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on Maptest?
The game's server browser reads the tags that Maptest publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on Maptest?
The map on Maptest is procedural, size 4,000, seed 1337, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as Custom Map.
Which settings and rules apply on Maptest?
You will not find a gather rate in the name Maptest. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server details
What Rust version is Maptest on?
Rust network protocol 2634 and build 167231 is what Maptest runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Maptest?
No region is published by Maptest. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 5.252.101.160:27006 is its address.
Is Maptest currently online?
The server Maptest is down at the moment, with its last appearance 6 days 10 hours ago. It spent 0 of the last 144 hours online across 6 days, giving 0% uptime. It was first observed by Top Rust Servers on 8 October 2026.
Wipe cycle
What happens on wipe day on Maptest?
Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 0 hours after it began.
When does Maptest wipe?
Too few wipes are recorded for Maptest to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 6 days 11 hours ago.
Joining the server
What is the process to join Maptest?
To connect, start Rust, hit F1, and enter client.connect 5.252.101.160:27006. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.