RS-15843Modded server
A Shockbyte Rust Server
Online 5.39.17.46:29163 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 23:15 UTC17h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on A Shockbyte Rust Server?
On 16 slots, A Shockbyte Rust Server has 0 players at this moment. The average over the last seven days comes to 0 players.
What is the ranking of A Shockbyte Rust Server?
On player hours across seven days, A Shockbyte Rust Server is #15,843, inside the top 72% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry A Shockbyte Rust Server?
These Top Rust Servers lists include A Shockbyte Rust Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): Standard survival, as in Rust; mp16 (Max players): There are 16 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on A Shockbyte Rust Server?
A procedural map of size 1,500 with seed 50000, created by the game, is in use on A Shockbyte Rust Server. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does A Shockbyte Rust Server run for rules and settings?
No gather rate is given in the name A Shockbyte Rust Server. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is disabled.
Server details
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
Is A Shockbyte Rust Server lag-free?
Its average server fps over the last 48 hours was 233, with a low of 208. Its entity count reached 8,213, including buildings, deployables and all other objects. Its memory use reached 3,882 MB at most. What players experience as lag comes from low fps and a rising entity count.
What is the location of A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 5.39.17.46:29163.
How reliable is A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is up and running. Based on the uptime it reports, the last restart was roughly 15 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 21 September 2026.
Wipe schedule
How often does A Shockbyte Rust Server wipe?
Too few wipes are recorded for A Shockbyte Rust Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 hours ago.
Joining the server
What are the steps to join A Shockbyte Rust Server?
Use the console: open Rust, press F1, and type client.connect 5.39.17.46:29163. Or simply click Launch Rust here; it opens the game through Steam and connects you.