RS-···Modded server
Polarlicht
Offline 5.39.17.51:27059 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Polarlicht?
Polarlicht is offline at this moment; the last signal was 31 days 19 hours ago.
Tags, lists, and filters
Where does Polarlicht show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Polarlicht among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Polarlicht?
Published by Polarlicht for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp125 (Max players): Player slots: 125; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on Polarlicht?
A procedural map, created by the game, is in use on Polarlicht.
What settings and rules does Polarlicht use?
You will not find a gather rate in the name Polarlicht. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
About the server
What version is Polarlicht running?
Rust network protocol 2633 and build 163207 is what Polarlicht runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Polarlicht?
There is no region published by Polarlicht. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 5.39.17.51:27059.
Is Polarlicht currently online?
The server Polarlicht is down at the moment, with its last appearance 31 days 19 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe details
How often does Polarlicht wipe?
The record holds too few wipes to determine Polarlicht's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 36 days 16 hours ago.
How to join
How can I connect to Polarlicht?
To connect, start Rust, hit F1, and enter client.connect 5.39.17.51:27059. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.