RS-15497Community server
Test
Offline 5.42.211.127:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Test?
Test is offline at this moment; the last signal was 21 days 21 hours ago.
What is the ranking of Test?
The last seven days of player hours place Test at #15,497, in the top 67% of ranked servers.
Server tags and lists
Where does Test appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Test among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test?
Published by Test for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on Test?
Test uses a procedural map, which the game generates.
Which settings and rules apply on Test?
No gather rate is given in the name Test. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser shows it under Community. VAC anti-cheat is active.
Server info
What is the Rust version on Test?
Rust network protocol 2633 and build 164530 is what Test runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Test be found?
There is no region published by Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 5.42.211.127:28015 is its address.
Is Test currently online?
The server Test is down at the moment, with its last appearance 21 days 21 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 22 September 2026.
Wipe cycle
When does Test wipe?
The record holds too few wipes to determine Test's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 22 days ago.
How to join
What are the steps to join Test?
To connect manually, open the console with F1 and type client.connect 5.42.211.127:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.