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Live Servers11,572 Players45,577 Populated3,220 Fresh wipes · 3h91 Scanevery 5 min

RS-15974Modded server

[TR][EU] RUSTDEFT | TEST SERVER

Offline 5.63.21.64:28015 checked 6h ago

moddedoxide
Connect
Players now
0/ ?
7-day average
0
peak –
Rank
#15,974
top 71%
Last wipe
15h ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeakWipe
0123409:0011:0013:0014:0016:0018:00Wiped Tue 13 Oct, 09:37 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
05010015020009:0011:0013:0014:0016:0018:00Wiped Tue 13 Oct, 09:37 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctTue 6 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 09:37 UTC15h ago – – running 0
Fri 9 Oct, 13:04 UTC4d ago 0 – 3.9 days 2
Tue 6 Oct, 20:13 UTC7d ago 2 – 2.7 days 0
Tue 6 Oct, 08:43 UTC7d ago 2 – 0.5 days 0
Sat 3 Oct, 10:18 UTC10d ago 0 – 2.9 days 0
Fri 2 Oct, 20:17 UTC11d ago 1 – 0.6 days 0
Fri 2 Oct, 06:51 UTC11d ago 3 – 0.6 days 1
Thu 1 Oct, 11:43 UTC12d ago 3 – 0.8 days 0
Tue 29 Sep, 00:17 UTC15d ago 2 – 2.5 days 0
Mon 28 Sep, 03:47 UTC15d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on [TR][EU] RUSTDEFT | TEST SERVER?

[TR][EU] RUSTDEFT | TEST SERVER is offline at this moment; the last signal was 6 hours ago. The average over the last seven days comes to 0 players.

What is the ranking of [TR][EU] RUSTDEFT | TEST SERVER?

On player hours across seven days, [TR][EU] RUSTDEFT | TEST SERVER is #15,974, inside the top 71% of all ranked servers.

Tags and filters

Where does [TR][EU] RUSTDEFT | TEST SERVER appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count [TR][EU] RUSTDEFT | TEST SERVER among their servers: Best EU Rust servers and Top modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the tags on [TR][EU] RUSTDEFT | TEST SERVER?

The game's server browser reads the tags that [TR][EU] RUSTDEFT | TEST SERVER publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp0 (Max players): It has 0 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What is the map on [TR][EU] RUSTDEFT | TEST SERVER?

A procedural map of size 3,800 with seed 1, created by the game, is in use on [TR][EU] RUSTDEFT | TEST SERVER. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. The name of the map is Custom Map.

What settings and rules does [TR][EU] RUSTDEFT | TEST SERVER use?

The name [TR][EU] RUSTDEFT | TEST SERVER does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.

Server info

What version is [TR][EU] RUSTDEFT | TEST SERVER running?

[TR][EU] RUSTDEFT | TEST SERVER uses Rust network protocol 2634 and build 167584 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on [TR][EU] RUSTDEFT | TEST SERVER?

The last 48 hours saw it average 57 server fps, never going under 25. The maximum entities it carried was 110,447, covering buildings, deployables and the rest. Its memory use reached 2,256 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the location of [TR][EU] RUSTDEFT | TEST SERVER?

Its name points to Europe, but [TR][EU] RUSTDEFT | TEST SERVER publishes no region tag. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 5.63.21.64:28015 is its address.

How reliable is [TR][EU] RUSTDEFT | TEST SERVER?

Currently offline is [TR][EU] RUSTDEFT | TEST SERVER, last seen 6 hours ago. Based on the uptime it reports, the last restart was roughly 8 hours ago. It spent 12 of the last 168 hours online across 7 days, giving 7% uptime. Its first appearance in Top Rust Servers was on 16 September 2026.

Wipe details

What happens on wipe day on [TR][EU] RUSTDEFT | TEST SERVER?

Across recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does [TR][EU] RUSTDEFT | TEST SERVER wipe?

There is no way to predict the next wipe on [TR][EU] RUSTDEFT | TEST SERVER, as its wipes occur at irregular intervals. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 15 hours ago.

Connection

What are the steps to join [TR][EU] RUSTDEFT | TEST SERVER?

Use the console: open Rust, press F1, and type client.connect 5.63.21.64:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp0
Max players It has 0 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.