RS-16781Modded server
devlop32134
Offline 5.75.3.128:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is devlop32134?
Currently, devlop32134 is offline; the last sighting was 13 days 5 hours ago.
Where does devlop32134 sit in the rankings?
On player hours across seven days, devlop32134 is #16,781, inside the top 70% of all ranked servers.
Server tags and lists
Where does devlop32134 show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include devlop32134: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the tags on devlop32134?
Published by devlop32134 for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): Player slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on devlop32134?
A procedural map, created by the game, is in use on devlop32134.
Which settings and rules apply on devlop32134?
You will not find a gather rate in the name devlop32134. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on devlop32134?
On Linux, devlop32134 operates Rust network protocol 2633 and build 162929. Joining requires matching protocols, and Steam updates your game automatically.
Where can devlop32134 be found?
A region is not published by devlop32134. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 5.75.3.128:28015.
What is the uptime of devlop32134?
Currently offline is devlop32134, last seen 13 days 5 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 30 September 2026.
Wipe schedule
When does devlop32134 wipe?
Not enough wipe data exists yet to identify the rhythm of devlop32134. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 25 days ago.
Joining the server
How can I connect to devlop32134?
To connect manually, open the console with F1 and type client.connect 5.75.3.128:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.