RS-15481Modded server
Test
Offline 5.81.7.11:28020 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Test?
Currently, Test is offline; the last sighting was 22 days 5 hours ago.
What is the ranking of Test?
On player hours across seven days, Test is #15,481, inside the top 67% of all ranked servers.
Tags and filters
Where does Test appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Test among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Test?
The game's server browser reads the tags that Test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): There are 5 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on Test?
A procedural map, created by the game, is in use on Test.
What settings and rules does Test use?
No gather rate is given in the name Test. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What version is Test running?
Test uses Rust network protocol 2633 and build 164530 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can Test be found?
There is no region published by Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 5.81.7.11:28020.
How reliable is Test?
Currently offline is Test, last seen 22 days 5 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 21 September 2026.
Wipe cycle
When does Test wipe?
Too few wipes are recorded for Test to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 5 hours ago.
Connection
What are the steps to join Test?
To connect, start Rust, hit F1, and enter client.connect 5.81.7.11:28020. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.