RS-15974Modded server
[GER] Virtual.Soldiers
Offline 5.83.165.77:10600 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 17h. The force wipe · high confidence
Coming wipes
- T− 22d 17hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is [GER] Virtual.Soldiers?
Currently, [GER] Virtual.Soldiers is offline; the last sighting was 35 hours ago. Over the past seven days, the average player count was 0.
How is [GER] Virtual.Soldiers ranked?
Ranked #15,974 on seven-day player hours, [GER] Virtual.Soldiers is in the top 71% of all ranked servers.
Server tags and lists
Where does [GER] Virtual.Soldiers appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find [GER] Virtual.Soldiers: Best EU Rust servers and Top modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on [GER] Virtual.Soldiers?
Published by [GER] Virtual.Soldiers for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on [GER] Virtual.Soldiers?
[GER] Virtual.Soldiers runs a procedural map of size 3,500 with seed 6738, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on [GER] Virtual.Soldiers?
The name [GER] Virtual.Soldiers does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.
About the server
What Rust version is [GER] Virtual.Soldiers on?
On Windows, [GER] Virtual.Soldiers operates Rust network protocol 2634 and build 167584. Joining requires matching protocols, and Steam updates your game automatically.
Is [GER] Virtual.Soldiers lag-free?
Its average server fps over the last 48 hours was 10, with a low of 10. At its peak, it held 65,467 entities: everything from buildings to deployables and more. Memory usage peaked at 1,963 MB. A climbing entity count and low fps are the source of the lag players feel.
Where can [GER] Virtual.Soldiers be found?
No region tag is published by [GER] Virtual.Soldiers, but its name points to Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 5.83.165.77:10600.
Is [GER] Virtual.Soldiers currently online?
[GER] Virtual.Soldiers is offline now; the last time it was seen was 35 hours ago. Based on the uptime it reports, the last restart was roughly 3 hours ago. It spent 134 of the last 168 hours online across 7 days, giving 80% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
What happens on wipe day on [GER] Virtual.Soldiers?
The average busiest count over recent wipes is 0 players. The latest wipe saw its highest player count 0 hours in.
How often does [GER] Virtual.Soldiers wipe?
A single monthly wipe, the force wipe, is all [GER] Virtual.Soldiers does. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. Its world was last replaced 12 days 7 hours ago.
Connection
What is the process to join [GER] Virtual.Soldiers?
Use the console: open Rust, press F1, and type client.connect 5.83.165.77:10600. Or simply click Launch Rust here; it opens the game through Steam and connects you.
