RS-6616Modded server
Skynet by C_Sky
Online 5.83.171.187:11600 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence
Coming wipes
- T− 22d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:00 UTC FW12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Skynet by C_Sky?
On 50 slots, Skynet by C_Sky has 0 players at this moment. Over seven days it averaged 0, and the highest point was 1. The busiest point in the last 48 hours was 12:00 UTC, when it averaged 1 players.
What is the ranking of Skynet by C_Sky?
Ranked #6,616 on seven-day player hours, Skynet by C_Sky is in the top 30% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Skynet by C_Sky?
These Top Rust Servers lists include Skynet by C_Sky: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Skynet by C_Sky?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Skynet by C_Sky publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on Skynet by C_Sky?
The map on Skynet by C_Sky is procedural, size 3,500, seed 1033745180, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
Which settings and rules apply on Skynet by C_Sky?
No gather rate is given in the name Skynet by C_Sky. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What is the Rust version on Skynet by C_Sky?
On Windows, Skynet by C_Sky operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
What is the performance like on Skynet by C_Sky?
Over the last two days, it ran at an average of 17 server fps, minimum 8. The maximum entities it carried was 72,680, covering buildings, deployables and the rest. Memory usage peaked at 1,934 MB. A climbing entity count and low fps are the source of the lag players feel.
What is the location of Skynet by C_Sky?
There is no region published by Skynet by C_Sky. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 5.83.171.187:11600.
Is Skynet by C_Sky currently online?
The server Skynet by C_Sky is currently online. Based on the uptime it reports, the last restart was roughly 4 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 30 September 2026.
Wipe cycle
What happens on wipe day on Skynet by C_Sky?
Recent wipes saw an average peak of 2 players at their busiest. 5 hours after the latest wipe, the crowd hit its peak.
How often does Skynet by C_Sky wipe?
The only wipe Skynet by C_Sky sees is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. The world it is running now dates from 12 days 14 hours ago.
Joining the server
What is the process to join Skynet by C_Sky?
To connect, start Rust, hit F1, and enter client.connect 5.83.171.187:11600. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.
