RS-15977Modded server
RustRig - dev
Online EU 5.9.28.5:28020 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe · high confidence
Coming wipes
- T− 22d 21hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 11:55 UTC29d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on RustRig - dev?
On 50 slots, RustRig - dev has 0 players at this moment. The average over the last seven days comes to 0 players.
How is RustRig - dev ranked?
On seven-day player hours, RustRig - dev ranks #15,977 overall, in the top 71% of ranked servers and #2,523 across Europe.
Server tags and lists
Where does RustRig - dev appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include RustRig - dev: Best EU Rust servers and Top modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on RustRig - dev?
Published by RustRig - dev for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; EU (Europe): In the server browser, this appears under Europe. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on RustRig - dev?
RustRig - dev runs a procedural map of size 4,500 with seed 1, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
Which settings and rules apply on RustRig - dev?
The name RustRig - dev does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server info
What version is RustRig - dev running?
Rust network protocol 2633 and build 165217 is what RustRig - dev runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
What is the performance like on RustRig - dev?
Its average server fps over the last 48 hours was 52, with a low of 24. Its entity count reached 118,620, including buildings, deployables and all other objects. Its memory use reached 8,884 MB at most. A climbing entity count and low fps are the source of the lag players feel.
Where can RustRig - dev be found?
With its EU tag, RustRig - dev lists itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 5.9.28.5:28020.
What is the uptime of RustRig - dev?
Right now, RustRig - dev is up and running. Going by its reported uptime, it restarted about 17 days 8 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 14 September 2026.
Wipe details
What can you expect on wipe day on RustRig - dev?
Across recent wipes, the busiest times averaged 6 players. 11 hours after the latest wipe, the crowd hit its peak.
How often does RustRig - dev wipe?
With the force wipe, RustRig - dev resets once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. The present world has been live since 29 days 9 hours ago. Its tags indicate wipes happen each month.
Connection
How can I connect to RustRig - dev?
To connect, start Rust, hit F1, and enter client.connect 5.9.28.5:28020. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.