RS-13224Modded server
NERV
Online 50.115.8.155:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:41 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on NERV?
NERV is showing 0 players on 10 slots right now. Its seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 15:00 UTC, when it averaged 1 players.
What is the ranking of NERV?
The last seven days of player hours place NERV at #13,224, in the top 59% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry NERV?
These Top Rust Servers lists include NERV: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on NERV?
The game's server browser reads the tags that NERV publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on NERV?
The map on NERV is procedural, size 4,500, seed 1075646401, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
Which settings and rules apply on NERV?
The name NERV does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is NERV on?
NERV uses Rust network protocol 2634 and build 167398 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
How well does NERV perform?
Over the last two days, it ran at an average of 108 server fps, minimum 81. The maximum entities it carried was 114,020, covering buildings, deployables and the rest. Its memory use reached 6,696 MB at most. Players feel lag when fps drops and entities increase.
What is the server location for NERV?
There is no region published by NERV. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 50.115.8.155:28015.
What is the uptime of NERV?
Right now, NERV is up and running. The uptime it gives suggests a restart around 3 days 15 hours ago. It spent 116 of the last 168 hours online across 7 days, giving 69% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
What can you expect on wipe day on NERV?
The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe, the crowd hit its peak.
On what schedule does NERV wipe?
Not enough wipe data exists yet to identify the rhythm of NERV. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 11 days 20 hours ago.
Connection
How can I connect to NERV?
To connect, start Rust, hit F1, and enter client.connect 50.115.8.155:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.