RS-15491Modded server
A Shockbyte Rust Server
Offline 50.115.8.51:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is A Shockbyte Rust Server?
A Shockbyte Rust Server is offline at this moment; the last signal was 23 days 10 hours ago.
How is A Shockbyte Rust Server ranked?
Ranked #15,491 on seven-day player hours, A Shockbyte Rust Server is in the top 69% of all ranked servers.
Tags, lists, and filters
Where does A Shockbyte Rust Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count A Shockbyte Rust Server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): Standard survival, as in Rust; mp75 (Max players): Player slots: 75; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163493 (Build): Running game build 163493; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 1,500, seed 50000, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does A Shockbyte Rust Server run for rules and settings?
The name A Shockbyte Rust Server does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.
About the server
What Rust version is A Shockbyte Rust Server on?
A Shockbyte Rust Server uses Rust network protocol 2633 and build 163493 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can A Shockbyte Rust Server be found?
No region is published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 50.115.8.51:28015 is its address.
How reliable is A Shockbyte Rust Server?
The server A Shockbyte Rust Server is down at the moment, with its last appearance 23 days 10 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe details
How often does A Shockbyte Rust Server wipe?
Too few wipes are recorded for A Shockbyte Rust Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 35 days 3 hours ago.
How to join
What is the process to join A Shockbyte Rust Server?
To connect, start Rust, hit F1, and enter client.connect 50.115.8.51:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.