RS-14423Modded server
Cinematic & Testing Server - Blooprint
Online 50.115.8.80:20001 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 06:13 UTC6d ago | 0 | – | running | 0 |
| Sat 19 Sep, 19:23 UTC24d ago | 1 | halved by day 1 | 18.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Cinematic & Testing Server - Blooprint?
Cinematic & Testing Server - Blooprint is showing 0 players on 40 slots right now. Its seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 22:00 UTC, when it averaged 0 players.
Where does Cinematic & Testing Server - Blooprint sit in the rankings?
The last seven days of player hours place Cinematic & Testing Server - Blooprint at #14,423, in the top 65% of ranked servers.
Tags and filters
Where does Cinematic & Testing Server - Blooprint appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Cinematic & Testing Server - Blooprint: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Cinematic & Testing Server - Blooprint?
The game's server browser reads the tags that Cinematic & Testing Server - Blooprint publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on Cinematic & Testing Server - Blooprint?
The map on Cinematic & Testing Server - Blooprint is procedural, size 4,500, seed 1, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does Cinematic & Testing Server - Blooprint run for rules and settings?
No gather rate is given in the name Cinematic & Testing Server - Blooprint. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
Server details
What Rust version is Cinematic & Testing Server - Blooprint on?
On Linux, Cinematic & Testing Server - Blooprint operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
What is the performance like on Cinematic & Testing Server - Blooprint?
Over the last two days, it ran at an average of 121 server fps, minimum 64. The maximum entities it carried was 118,254, covering buildings, deployables and the rest. Its memory use reached 5,570 MB at most. What players experience as lag comes from low fps and a rising entity count.
What is the location of Cinematic & Testing Server - Blooprint?
A region is not published by Cinematic & Testing Server - Blooprint. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 50.115.8.80:20001.
What is the uptime of Cinematic & Testing Server - Blooprint?
The server Cinematic & Testing Server - Blooprint is currently online. Based on the uptime it reports, the last restart was roughly 17 hours ago. It spent 126 of the last 168 hours online across 7 days, giving 75% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
What happens on wipe day on Cinematic & Testing Server - Blooprint?
The average busiest count over recent wipes is 0 players. The peak of the latest wipe came 0 hours after it began. The crowd kept above half its peak until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 1.
How often does Cinematic & Testing Server - Blooprint wipe?
Too few wipes are recorded for Cinematic & Testing Server - Blooprint to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 6 days 12 hours ago.
How to join
What is the process to join Cinematic & Testing Server - Blooprint?
To connect manually, open the console with F1 and type client.connect 50.115.8.80:20001. Or click Launch Rust on this page to open Rust through Steam and connect directly.