RS-15480Modded server
RustDockerServer
Offline 50.124.46.133:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on RustDockerServer?
RustDockerServer is offline at this moment; the last signal was 27 days 22 hours ago.
What is the ranking of RustDockerServer?
The last seven days of player hours place RustDockerServer at #15,480, in the top – of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry RustDockerServer?
These Top Rust Servers lists count RustDockerServer among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustDockerServer?
The game's server browser reads the tags that RustDockerServer publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on RustDockerServer?
A procedural map, created by the game, is in use on RustDockerServer.
Which settings and rules apply on RustDockerServer?
No gather rate is given in the name RustDockerServer. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.
About the server
What is the Rust version on RustDockerServer?
On Linux, RustDockerServer operates Rust network protocol 2633 and build 163493. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for RustDockerServer?
No region is published by RustDockerServer. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 50.124.46.133:28015 is its address.
What is the uptime of RustDockerServer?
Currently offline is RustDockerServer, last seen 27 days 22 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe schedule
How often does RustDockerServer wipe?
The record holds too few wipes to determine RustDockerServer's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 35 days 5 hours ago.
Connection
How can I connect to RustDockerServer?
To connect, start Rust, hit F1, and enter client.connect 50.124.46.133:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.