RS-8209Modded server
Local Dev Server
Offline 50.20.242.36:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:45 UTC1d ago | – | – | – | 1 |
| Mon 12 Oct, 08:46 UTC2d ago | – | – | – | 0 |
| Fri 9 Oct, 23:07 UTC4d ago | – | – | – | 0 |
| Fri 9 Oct, 22:30 UTC4d ago | – | – | – | 1 |
| Thu 8 Oct, 20:43 UTC5d ago | – | – | – | 0 |
| Wed 7 Oct, 00:42 UTC7d ago | – | – | – | 0 |
| Wed 7 Oct, 00:22 UTC7d ago | – | – | – | 0 |
| Tue 6 Oct, 00:17 UTC8d ago | – | – | – | 0 |
| Mon 5 Oct, 17:39 UTC8d ago | – | – | – | 1 |
| Sun 4 Oct, 21:05 UTC9d ago | – | – | – | 0 |
| Sun 4 Oct, 19:10 UTC9d ago | – | – | – | 1 |
| Wed 30 Sep, 17:56 UTC13d ago | – | – | – | 1 |
| Wed 30 Sep, 14:10 UTC13d ago | – | – | – | 1 |
| Tue 29 Sep, 22:35 UTC14d ago | – | – | – | 1 |
| Tue 29 Sep, 21:24 UTC14d ago | – | – | – | 1 |
| Tue 29 Sep, 20:58 UTC14d ago | – | – | – | 0 |
| Tue 29 Sep, 20:37 UTC14d ago | – | – | – | 1 |
| Thu 17 Sep, 13:45 UTC26d ago | 1 | – | 12.3 days | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Local Dev Server?
Local Dev Server is offline at this moment; the last signal was 39 hours ago. Its seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 21:00 UTC, with an average of 1 players.
Where does Local Dev Server sit in the rankings?
Ranked #8,209 on seven-day player hours, Local Dev Server is in the top 37% of all ranked servers.
Server tags and lists
Where does Local Dev Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Local Dev Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on Local Dev Server?
Published by Local Dev Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): Running game build 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What does Local Dev Server run for rules and settings?
The name Local Dev Server does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What is the Rust version on Local Dev Server?
Local Dev Server uses Rust network protocol 2634 and build 167584 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can Local Dev Server be found?
A region is not published by Local Dev Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 50.20.242.36:28015.
Is Local Dev Server currently online?
The server Local Dev Server is down at the moment, with its last appearance 39 hours ago. Across the last 7 full days, it was online for 51 of 168 hours, or 30%. The first time Top Rust Servers saw it was on 16 September 2026.
Wipe cycle
How often does Local Dev Server wipe?
Every few hours Local Dev Server generates a fresh world, which means it keeps no wipe schedule and none of these resets counts as a wipe.
Connection
How can I connect to Local Dev Server?
To connect manually, open the console with F1 and type client.connect 50.20.242.36:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.