RS-11515Modded server
Survival Legends Test
Online NA 50.36.100.212:28025 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 14h. The force wipe · high confidence
Coming wipes
- T− 21d 14hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:33 UTC2d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Survival Legends Test?
Survival Legends Test is showing 0 players on 5 slots right now. Over seven days it averaged 0, and the highest point was 2.
What is the ranking of Survival Legends Test?
In North America, Survival Legends Test is #1,363 on seven-day player hours, with #11,515 overall and a top 52% position among ranked servers.
Tags, lists, and filters
Where does Survival Legends Test appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Survival Legends Test: Top modded Rust servers, Top Rust PvE servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
How should you read the tags on Survival Legends Test?
The game's server browser reads the tags that Survival Legends Test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): There are 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game; NA (North America): In the server browser, this appears under North America. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on Survival Legends Test?
A procedural map of size 6,000 with seed 339491012, created by the game, is in use on Survival Legends Test. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as Custom Map.
What does Survival Legends Test run for rules and settings?
You will not find a gather rate in the name Survival Legends Test. Up to 8 players per group, as the game defaults. You play pve, fighting between players is off. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server details
What Rust version is Survival Legends Test on?
On Windows, Survival Legends Test operates Rust network protocol 2634 and build 167781. Your game needs the same protocol to connect; Steam takes care of updating it.
Is Survival Legends Test lag-free?
Its average server fps over the last 48 hours was 117, with a low of 57. The maximum entities it carried was 233,929, covering buildings, deployables and the rest. At its highest, it consumed 7,712 MB of memory. A climbing entity count and low fps are the source of the lag players feel.
What is the location of Survival Legends Test?
Survival Legends Test uses its NA tag to list itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 50.36.100.212:28025.
Is Survival Legends Test currently online?
Right now, Survival Legends Test is up and running. Based on the uptime it reports, the last restart was roughly 39 hours ago. It spent 120 of the last 120 hours online across 5 days, giving 100% uptime. The first time Top Rust Servers saw it was on 9 October 2026.
Wipe cycle
What happens on wipe day on Survival Legends Test?
The average busiest count over recent wipes is 2 players. The peak of the latest wipe came 0 hours after it began.
How often does Survival Legends Test wipe?
The only wipe Survival Legends Test sees is the monthly force wipe. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. Its world was last replaced 2 days 8 hours ago. Monthly wipes are declared in its tags.
Connection
What are the steps to join Survival Legends Test?
To connect manually, open the console with F1 and type client.connect 50.36.100.212:28025. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://survivallegendshosting.net/.