RS-15418Modded server
Dev Server
Offline 50.54.79.159:28505 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Dev Server?
Dev Server is offline at this moment; the last signal was 29 days 18 hours ago.
What is the ranking of Dev Server?
Ranked #15,418 on seven-day player hours, Dev Server is in the top – of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Dev Server?
These Top Rust Servers lists count Dev Server among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Dev Server?
The game's server browser reads the tags that Dev Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): There are 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework in use. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on Dev Server?
A procedural map, created by the game, is in use on Dev Server.
Which settings and rules apply on Dev Server?
You will not find a gather rate in the name Dev Server. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. The server runs with VAC on.
Server info
What Rust version is Dev Server on?
Dev Server uses Rust network protocol 2633 and build 163794 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Dev Server?
A region is not published by Dev Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 50.54.79.159:28505 is its address.
Is Dev Server currently online?
Dev Server is offline now; the last time it was seen was 29 days 18 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 15 September 2026.
Wipe cycle
On what schedule does Dev Server wipe?
Too few wipes are recorded for Dev Server to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 40 days 4 hours ago.
Connection
What is the process to join Dev Server?
To connect manually, open the console with F1 and type client.connect 50.54.79.159:28505. Or click Launch Rust on this page to open Rust through Steam and connect directly.