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Live Servers11,712 Players84,498 Populated4,170 Fresh wipes · 3h169 Scanevery 5 min

RS-3991Modded server

Potato HQ [BuildServer + NoRaid + NoAttack]

Online EU 51.148.167.242:11701 checked 10m ago

monthly wipes vanillamoddedcarbon
Connect
Players now
0/ 100
0% full
7-day average
1
peak 6
Rank
#3,991
top 18% · #1403 in EU
Last wipe
12d ago
monthly schedule
Next wipe
T− 22d 2h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
0246817:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 18% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. T− 22d 2hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:00 UTC FW12d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is Potato HQ [BuildServer + NoRaid + NoAttack]?

Potato HQ [BuildServer + NoRaid + NoAttack] is showing 0 players on 100 slots right now. A seven-day average of 1 players was reached, peaking at 6. The busiest point in the last 48 hours was 19:00 UTC, when it averaged 4 players.

How is Potato HQ [BuildServer + NoRaid + NoAttack] ranked?

In Europe, Potato HQ [BuildServer + NoRaid + NoAttack] is #1,403 on seven-day player hours, with #3,991 overall and a top 18% position among ranked servers.

Server tags and lists

Where does Potato HQ [BuildServer + NoRaid + NoAttack] show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Potato HQ [BuildServer + NoRaid + NoAttack]: Best EU Rust servers, Top modded Rust servers and Best Rust build servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on Potato HQ [BuildServer + NoRaid + NoAttack]?

Published by Potato HQ [BuildServer + NoRaid + NoAttack] for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): There are 100 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^k (Build server): Build and test base designs; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): The server browser puts it in Europe. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

What is the map on Potato HQ [BuildServer + NoRaid + NoAttack]?

Potato HQ [BuildServer + NoRaid + NoAttack] runs a procedural map of size 5,000 with seed 77491106, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

Which settings and rules apply on Potato HQ [BuildServer + NoRaid + NoAttack]?

No gather rate is given in the name Potato HQ [BuildServer + NoRaid + NoAttack]. Up to 8 players per group, as the game defaults. It runs build & creative, building without gathering, in a sandbox. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. Vanilla is the term it uses: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. VAC anti-cheat is active.

Server info

What Rust version is Potato HQ [BuildServer + NoRaid + NoAttack] on?

Rust network protocol 2634 and build 167781 is what Potato HQ [BuildServer + NoRaid + NoAttack] runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

How well does Potato HQ [BuildServer + NoRaid + NoAttack] perform?

Its average server fps over the last 48 hours was 41, with a low of 5. Its entity count reached 149,459, including buildings, deployables and all other objects. Memory usage peaked at 4,431 MB. What players experience as lag comes from low fps and a rising entity count.

What is the server location for Potato HQ [BuildServer + NoRaid + NoAttack]?

Potato HQ [BuildServer + NoRaid + NoAttack] uses its EU tag to list itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 51.148.167.242:11701.

How reliable is Potato HQ [BuildServer + NoRaid + NoAttack]?

Right now, Potato HQ [BuildServer + NoRaid + NoAttack] is up and running. The uptime it gives suggests a restart around 12 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

What can you expect on wipe day on Potato HQ [BuildServer + NoRaid + NoAttack]?

The average busiest count over recent wipes is 4 players. The peak of the latest wipe came 19 hours after it began.

How often does Potato HQ [BuildServer + NoRaid + NoAttack] wipe?

With the force wipe, Potato HQ [BuildServer + NoRaid + NoAttack] resets once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. The world it is running now dates from 12 days 20 hours ago. The tags specify a monthly wipe schedule.

How to join

How can I connect to Potato HQ [BuildServer + NoRaid + NoAttack]?

To connect manually, open the console with F1 and type client.connect 51.148.167.242:11701. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://discord.com/invite/uAuHaxe2ve.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^v,^k,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players There are 100 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes apply here, following Facepunch's force wipe schedule.

Difficulty

^v
Vanilla Vanilla: no rate changes, no kits, no rule changes from Facepunch's version.

Gameplay

^k
Build server Build and test base designs.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Carbon is the plugin framework in use.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.