RS-13782Modded server
S
Offline 51.158.204.90:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is S?
Currently, S is offline; the last sighting was 29 days 21 hours ago.
Where does S sit in the rankings?
Ranked #13,782 on seven-day player hours, S is in the top – of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry S?
On these Top Rust Servers lists you will find S: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on S?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163493 (Build): Game build: 163493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags S publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on S?
A procedural map, created by the game, is in use on S.
What does S run for rules and settings?
You will not find a gather rate in the name S. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What version is S running?
S uses Rust network protocol 2633 and build 163493 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can S be found?
There is no region published by S. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 51.158.204.90:28015.
What is the uptime of S?
S is offline now; the last time it was seen was 29 days 21 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 14 September 2026.
Wipe cycle
On what schedule does S wipe?
Not enough wipe data exists yet to identify the rhythm of S. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 30 days 6 hours ago.
Connection
What are the steps to join S?
To connect, start Rust, hit F1, and enter client.connect 51.158.204.90:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.