Top Rust ServersObservatory · live
Live Servers11,529 Players48,997 Populated3,375 Fresh wipes · 3h140 Scanevery 5 min

RS-1890Modded server

AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]

Online OC 51.161.140.148:28014 checked 11m ago

1000x moddedoxide
Connect
Players now
8/ 100
8% full
7-day average
3
peak 17
Rank
#1,890
top 9% · #47 in OC
Last wipe
6d ago
no schedule published
Next wipe
T− 9h
Thu 15 Oct, 20:31 UTC
Light curve

Players

AveragePeak
0510152011:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 9% of all ranked servers, top 22% in OC. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

fixed weekdays

Next wipe Thursday 15 October, 20:31 UTC, in 9h. Every Thursday at 20:31 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak25players, last three wipes
crowd held67%else halves by day 6

Coming wipes

  1. T− 9hThu 15 Oct, 20:31 UTC
  2. T− 7d 9hThu 22 Oct, 20:31 UTC
  3. T− 14d 9hThu 29 Oct, 20:31 UTC
  4. T− 21d 8hThu 5 Nov, 19:00 UTCFW
  5. T− 28d 9hThu 12 Nov, 20:31 UTC
  6. T− 35d 9hThu 19 Nov, 20:31 UTC
  7. T− 42d 9hThu 26 Nov, 20:31 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 15 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:31 UTC6d ago 17 – running 0
Thu 1 Oct, 20:56 UTC FW13d ago 24 halved by day 6 7 days 0
Thu 24 Sep, 21:17 UTC20d ago 34 held half 7 days 4
Thu 17 Sep, 21:21 UTC27d ago 20 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

On 100 slots, AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] has 8 players at this moment. Over seven days it averaged 3, and the highest point was 17. Over the last 48 hours, the peak hour was 10:00 UTC, with an average of 7 players.

Where does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] sit in the rankings?

On seven-day player hours, AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] ranks #1,890 overall, in the top 9% of ranked servers and #47 across Oceania.

Server tags and lists

On Top Rust Servers, which lists and filters carry AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

On these Top Rust Servers lists you will find AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]: Top 10x+ Rust servers, Rust servers in Oceania, Top modded Rust servers, Best Rust aim training servers, Rust battlefield servers, ranked and Best Rust build servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.

How should you read the tags on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

Published by AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): It has 100 slots; ts100 (Group limit): No more than 100 players per team; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^d (Combat training): Training for aim and PvP, with loot provided; ^i (Battlefield): High rates and kits for fast PvP; ^k (Build server): Design and practise base building; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game; OC (Oceania): In the server browser, this appears under Oceania. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What map is used on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

The map on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] is procedural, size 5,000, seed 1337, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. The name of the map is Custom Map.

Which settings and rules apply on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

Gather rates on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] are 1000x, according to its own title. The maximum group size is 100 players. You play combat training, loot is provided for aim and PvP practice. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

About the server

What Rust version is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] on?

AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] uses Rust network protocol 2634 and build 166494 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

Is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] lag-free?

The last 48 hours saw it average 30 server fps, never going under 29. Its entity count reached 35,687, including buildings, deployables and all other objects. Memory usage peaked at 2,697 MB. What players experience as lag comes from low fps and a rising entity count.

What is the location of AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] uses its OC tag to list itself in Oceania. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 51.161.140.148:28014 is its address.

How reliable is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

The server AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] is currently online. Based on the uptime it reports, the last restart was roughly 14 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

What happens on wipe day on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

Across recent wipes, the busiest times averaged 25 players. 15 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 67% of recent wipes. When the peak was not held, numbers fell below half by day 6.

How often does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] wipe?

The wipe frequency for AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] is every Thursday at 20:31 UTC. On Thursday 15 October at 20:31 UTC, the next wipe is anticipated. The world it is running now dates from 6 days 14 hours ago.

Connection

What are the steps to join AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?

To connect, start Rust, hit F1, and enter client.connect 51.161.140.148:28014. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. You can find its website at https://auscopter.gg/.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^d,^i,^k,OC,gmrust,cs166494,ts100,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players It has 100 slots.
ts100
Group limit No more than 100 players per team.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Gameplay

^d
Combat training Training for aim and PvP, with loot provided.
^i
Battlefield High rates and kits for fast PvP.
^k
Build server Design and practise base building.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Region

OC
Oceania In the server browser, this appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.