RS-16615Modded server
Firedasherskull's Server [AU]
Offline 51.161.145.147:23853 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 08:48 UTC24d ago | 4 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Firedasherskull's Server [AU]?
Firedasherskull's Server [AU] is offline at this moment; the last signal was 13 days 8 hours ago.
How is Firedasherskull's Server [AU] ranked?
Ranked #16,615 on seven-day player hours, Firedasherskull's Server [AU] is in the top 70% of all ranked servers.
Server tags and lists
Where does Firedasherskull's Server [AU] show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Firedasherskull's Server [AU]: Rust servers in Oceania and Top modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Firedasherskull's Server [AU]?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): There are 40 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags Firedasherskull's Server [AU] publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on Firedasherskull's Server [AU]?
Firedasherskull's Server [AU] runs a procedural map of size 4,500 with seed 50000, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does Firedasherskull's Server [AU] use?
No gather rate is given in the name Firedasherskull's Server [AU]. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server details
What Rust version is Firedasherskull's Server [AU] on?
Firedasherskull's Server [AU] uses Rust network protocol 2633 and build 165217 with Linux as its system. The protocol must match for you to join; Steam will update your game.
What is the location of Firedasherskull's Server [AU]?
The name of Firedasherskull's Server [AU] points to Oceania, though no region tag is published. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 51.161.145.147:23853 is its address.
How reliable is Firedasherskull's Server [AU]?
Currently offline is Firedasherskull's Server [AU], last seen 13 days 8 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe schedule
What can you expect on wipe day on Firedasherskull's Server [AU]?
Recent wipes saw an average peak of 4 players at their busiest. 2 hours after the latest wipe, the crowd hit its peak.
On what schedule does Firedasherskull's Server [AU] wipe?
The record holds too few wipes to determine Firedasherskull's Server [AU]'s pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 24 days 6 hours ago.
How to join
What are the steps to join Firedasherskull's Server [AU]?
Use the console: open Rust, press F1, and type client.connect 51.161.145.147:23853. Or simply click Launch Rust here; it opens the game through Steam and connects you.