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Live Servers11,689 Players85,290 Populated4,160 Fresh wipes · 3h154 Scanevery 5 min

RS-16238Modded server

ECHO 10X Testing Server

Offline OC 51.161.198.157:60417 checked 19d ago

10x weekly wipes moddedoxide
Connect
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#16,238
top 71% · #193 in OC
Last wipe
22d ago
weekly schedule
Next wipe
T− 5d 7h
Tue 20 Oct, 00:33 UTC
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers, top 94% in OC. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Tuesday 20 October, 00:33 UTC, in 5d 7h. Its weekly schedule tag · low confidence

wipe-day peak9players, last three wipes

Coming wipes

  1. T− 5d 7hTue 20 Oct, 00:33 UTC
  2. T− 12d 7hTue 27 Oct, 00:33 UTC
  3. T− 19d 7hTue 3 Nov, 00:33 UTC
  4. T− 22d 1hThu 5 Nov, 19:00 UTCFW
  5. T− 26d 7hTue 10 Nov, 00:33 UTC
  6. T− 33d 7hTue 17 Nov, 00:33 UTC
  7. T− 40d 7hTue 24 Nov, 00:33 UTC

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 32 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 00:33 UTC22d ago 9 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is ECHO 10X Testing Server?

Currently, ECHO 10X Testing Server is offline; the last sighting was 19 days 9 hours ago.

Where does ECHO 10X Testing Server sit in the rankings?

In Oceania, ECHO 10X Testing Server is #193 on seven-day player hours, with #16,238 overall and a top 71% position among ranked servers.

Server tags and lists

Where does ECHO 10X Testing Server show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find ECHO 10X Testing Server: Best 10x Rust servers, Rust servers in Oceania and Top modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.

How should you read the tags on ECHO 10X Testing Server?

The game's server browser reads the tags that ECHO 10X Testing Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp200 (Max players): Player slots: 200; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^w (Weekly): A weekly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; OC (Oceania): In the server browser, this appears under Oceania. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

Which map is running on ECHO 10X Testing Server?

ECHO 10X Testing Server runs a procedural map of size 4,500 with seed 1678368928, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does ECHO 10X Testing Server run for rules and settings?

Gather rates on ECHO 10X Testing Server are 10x, according to its own title. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.

About the server

What is the Rust version on ECHO 10X Testing Server?

On Linux, ECHO 10X Testing Server operates Rust network protocol 2633 and build 165217. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the server location for ECHO 10X Testing Server?

ECHO 10X Testing Server uses its OC tag to list itself in Oceania. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 51.161.198.157:60417 is its address.

Is ECHO 10X Testing Server currently online?

ECHO 10X Testing Server is offline now; the last time it was seen was 19 days 9 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe schedule

What can you expect on wipe day on ECHO 10X Testing Server?

The average busiest count over recent wipes is 9 players. The peak of the latest wipe came 32 hours after it began.

On what schedule does ECHO 10X Testing Server wipe?

Since too few wipes are on file to confirm the schedule for ECHO 10X Testing Server, the prediction is based on its tag. On Tuesday 20 October at 00:33 UTC, the next wipe is anticipated. Its world was last replaced 22 days 16 hours ago. Weekly wipes are stated in the server's tags.

How to join

What are the steps to join ECHO 10X Testing Server?

To connect manually, open the console with F1 and type client.connect 51.161.198.157:60417. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://discord.com/invite/77uwJBCHaX.

Spectrum

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2633,^w,OC,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp200
Max players Player slots: 200.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Running game build 165217.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly A weekly wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

OC
Oceania In the server browser, this appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.