RS-15923Modded server
4Netplayers Rust Server
Offline 51.161.209.108:20400 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:37 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on 4Netplayers Rust Server?
4Netplayers Rust Server is offline at this moment; the last signal was 7 days 3 hours ago. Over the past seven days, the average player count was 0.
How is 4Netplayers Rust Server ranked?
The last seven days of player hours place 4Netplayers Rust Server at #15,923, in the top 72% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry 4Netplayers Rust Server?
These Top Rust Servers lists count 4Netplayers Rust Server among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on 4Netplayers Rust Server?
The game's server browser reads the tags that 4Netplayers Rust Server publishes: gmvanilla (Game mode): Vanilla survival mode; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on 4Netplayers Rust Server?
A procedural map of size 4,000 with seed 1234567890, created by the game, is in use on 4Netplayers Rust Server. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on 4Netplayers Rust Server?
No gather rate is given in the name 4Netplayers Rust Server. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
Server details
What Rust version is 4Netplayers Rust Server on?
4Netplayers Rust Server uses Rust network protocol 2634 and build 166652 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can 4Netplayers Rust Server be found?
There is no region published by 4Netplayers Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 51.161.209.108:20400.
Is 4Netplayers Rust Server currently online?
The server 4Netplayers Rust Server is down at the moment, with its last appearance 7 days 3 hours ago. Across the last 7 full days, it was online for 2 of 168 hours, or 1%. It was first observed by Top Rust Servers on 28 September 2026.
Wipe cycle
What happens on wipe day on 4Netplayers Rust Server?
Recent wipes saw an average peak of 0 players at their busiest. The latest wipe saw its highest player count 0 hours in.
When does 4Netplayers Rust Server wipe?
The record holds too few wipes to determine 4Netplayers Rust Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 11 hours ago.
How to join
How can I connect to 4Netplayers Rust Server?
To connect manually, open the console with F1 and type client.connect 51.161.209.108:20400. Or click Launch Rust on this page to open Rust through Steam and connect directly.