RS-15261Modded server
???
Online 51.161.8.143:28029 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:28 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on ????
A live count of 0 players is on ??? right now. A seven-day average of 0 players was reached, peaking at 1. The busiest point in the last 48 hours was 20:00 UTC, when it averaged 0 players.
How is ??? ranked?
Ranked #15,261 on seven-day player hours, ??? is in the top 69% of all ranked servers.
Server tags and lists
Where does ??? show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include ???: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on ????
Published by ??? for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp0 (Max players): Player slots: 0; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on ????
??? runs a procedural map of size 3,750 with seed 2147483647, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on ????
The name ??? does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is inactive.
About the server
What Rust version is ??? on?
??? uses Rust network protocol 2634 and build 167781 with Linux as its system. The protocol must match for you to join; Steam will update your game.
How well does ??? perform?
Over the last two days, it ran at an average of 30 server fps, minimum 30. Its entity count reached 85,046, including buildings, deployables and all other objects. Its memory use reached 4,158 MB at most. Players feel lag when fps drops and entities increase.
What is the location of ????
A region is not published by ???. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 51.161.8.143:28029 is its address.
What is the uptime of ????
The server ??? is currently online. Based on the uptime it reports, the last restart was roughly 4 hours ago. It spent 115 of the last 168 hours online across 7 days, giving 68% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
What can you expect on wipe day on ????
Across recent wipes, the busiest times averaged 1 players. The peak of the latest wipe came 20 hours after it began.
How often does ??? wipe?
Not enough wipe data exists yet to identify the rhythm of ???. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 16 hours ago.
How to join
What is the process to join ????
To connect, start Rust, hit F1, and enter client.connect 51.161.8.143:28029. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.