RS-3562Modded server
[ITA] CyberRust (RP)
Online EU 51.195.4.98:50065 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers, top 45% in EU, and #227 of the quad servers (top 28%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 14:42 UTC11d ago | 3 | – | running | 1 |
| Thu 1 Oct, 18:25 UTC FW12d ago | 1 | – | 1.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is [ITA] CyberRust (RP)?
On 40 slots, [ITA] CyberRust (RP) has 1 players at this moment. Its seven-day average is 1 players, with a peak of 4. At 18:00 UTC it was busiest in the last 48 hours, averaging 3 players.
Where does [ITA] CyberRust (RP) sit in the rankings?
In Europe, [ITA] CyberRust (RP) is #1,279 on seven-day player hours, with #3,562 overall and a top 16% position among ranked servers. It is #227 among quad servers.
Tags, lists, and filters
Where does [ITA] CyberRust (RP) show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find [ITA] CyberRust (RP): Best EU Rust servers, Top modded Rust servers and Rust roleplay servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.
What is the meaning of the tags on [ITA] CyberRust (RP)?
The game's server browser reads the tags that [ITA] CyberRust (RP) publishes: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): There are 40 slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^r (Roleplay): This server is for roleplay; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): In the server browser, this appears under Europe. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on [ITA] CyberRust (RP)?
A procedural map of size 4,500 with seed 2122343034, created by the game, is in use on [ITA] CyberRust (RP). Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does [ITA] CyberRust (RP) run for rules and settings?
The name [ITA] CyberRust (RP) does not state a gather rate. A maximum of 4 players per group applies (quad). You play roleplay, roleplay rules, jobs and towns. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on [ITA] CyberRust (RP)?
Rust network protocol 2634 and build 167781 is what [ITA] CyberRust (RP) runs, on Linux. The protocol must match for you to join; Steam will update your game.
Is [ITA] CyberRust (RP) lag-free?
The last 48 hours saw it average 77 server fps, never going under 22. At its peak, it held 120,380 entities: everything from buildings to deployables and more. Memory usage peaked at 3,966 MB. What players experience as lag comes from low fps and a rising entity count.
What is the location of [ITA] CyberRust (RP)?
Its EU tag is how [ITA] CyberRust (RP) lists itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 51.195.4.98:50065 is its address.
How reliable is [ITA] CyberRust (RP)?
The server [ITA] CyberRust (RP) is currently online. Based on the uptime it reports, the last restart was roughly 11 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 29 September 2026.
Wipe details
What happens on wipe day on [ITA] CyberRust (RP)?
Across recent wipes, the busiest times averaged 2 players. The latest wipe saw its highest player count 27 hours in.
On what schedule does [ITA] CyberRust (RP) wipe?
Not enough wipe data exists yet to identify the rhythm of [ITA] CyberRust (RP). A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 11 days 2 hours ago.
Connection
What is the process to join [ITA] CyberRust (RP)?
To connect manually, open the console with F1 and type client.connect 51.195.4.98:50065. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://www.cyberpub404.net/.
