Top Rust ServersObservatory · live
Live Servers11,472 Players42,193 Populated3,270 Fresh wipes · 3h92 Scanevery 5 min

RS-15478Modded server

4Netplayers tafemme

Offline 51.195.61.136:22800 checked 24d ago

moddedoxide
Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,478
top 70%
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on 4Netplayers tafemme?

4Netplayers tafemme is offline at this moment; the last signal was 24 days 23 hours ago.

How is 4Netplayers tafemme ranked?

The last seven days of player hours place 4Netplayers tafemme at #15,478, in the top 70% of ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry 4Netplayers tafemme?

These Top Rust Servers lists count 4Netplayers tafemme among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the tags on 4Netplayers tafemme?

gmvanilla (Game mode): Vanilla survival mode; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags 4Netplayers tafemme publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

Which map is running on 4Netplayers tafemme?

4Netplayers tafemme runs a procedural map of size 4,000 with seed 1234567890, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does 4Netplayers tafemme use?

You will not find a gather rate in the name 4Netplayers tafemme. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.

Server details

What Rust version is 4Netplayers tafemme on?

4Netplayers tafemme uses Rust network protocol 2633 and build 164530 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

What is the server location for 4Netplayers tafemme?

There is no region published by 4Netplayers tafemme. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 51.195.61.136:22800.

Is 4Netplayers tafemme currently online?

4Netplayers tafemme is offline now; the last time it was seen was 24 days 23 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

On what schedule does 4Netplayers tafemme wipe?

Too few wipes are recorded for 4Netplayers tafemme to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 40 days 5 hours ago.

Connection

What is the process to join 4Netplayers tafemme?

Use the console: open Rust, press F1, and type client.connect 51.195.61.136:22800. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.