RS-15918Modded server
DeBuilders
Online 51.210.116.139:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 14:32 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on DeBuilders?
DeBuilders is showing 0 players on 30 slots right now. The average over the last seven days comes to 0 players.
Where does DeBuilders sit in the rankings?
The last seven days of player hours place DeBuilders at #15,918, in the top 72% of ranked servers.
Tags, lists, and filters
Where does DeBuilders show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include DeBuilders: Top modded Rust servers and Best Rust build servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on DeBuilders?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp30 (Max players): It has 30 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins are the tags DeBuilders publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on DeBuilders?
A procedural map of size 1,800 with seed 1337, created by the game, is in use on DeBuilders. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. You will see the map name as Custom Map.
What settings and rules does DeBuilders use?
You will not find a gather rate in the name DeBuilders. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. The server runs with VAC on.
Server info
What Rust version is DeBuilders on?
DeBuilders uses Rust network protocol 2634 and build 167058 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
How well does DeBuilders perform?
The last 48 hours saw it average 118 server fps, never going under 108. Its entity count reached 7,733, including buildings, deployables and all other objects. At its highest, it consumed 1,339 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Where can DeBuilders be found?
No region is published by DeBuilders. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 51.210.116.139:28015 is its address.
How reliable is DeBuilders?
DeBuilders is online at the moment. The uptime it gives suggests a restart around 7 days 10 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
What can you expect on wipe day on DeBuilders?
Recent wipes saw an average peak of 1 players at their busiest. 1 hours after the latest wipe, the crowd hit its peak.
When does DeBuilders wipe?
Too few wipes are recorded for DeBuilders to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 11 hours ago.
Joining the server
How can I connect to DeBuilders?
Use the console: open Rust, press F1, and type client.connect 51.210.116.139:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you. You can find its website at https://www.youtube.com/@darvels?cbrd=1&ucbcb=1.