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Live Servers11,417 Players27,827 Populated2,798 Fresh wipes · 3h104 Scanevery 5 min

RS-15154Modded server

Legion Network | Detroit US | Custom Map

Online NA 51.222.244.171:25575 checked 12m ago

moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,154
top 70% · #1546 in NA
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeakWipe
0123401:0007:0012:0018:0023:0005:00Wiped Wed 21 Oct, 01:19 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
010020030040001:0007:0012:0018:0023:0005:00Wiped Wed 21 Oct, 01:19 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on Legion Network | Detroit US | Custom Map?

On 50 slots, Legion Network | Detroit US | Custom Map has 0 players at this moment. Over the past seven days, the average player count was 0.

How is Legion Network | Detroit US | Custom Map ranked?

In North America, Legion Network | Detroit US | Custom Map is #1,546 on seven-day player hours, with #15,154 overall and a top 70% position among ranked servers.

Tags and filters

Where does Legion Network | Detroit US | Custom Map show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Legion Network | Detroit US | Custom Map: Top modded Rust servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Legion Network | Detroit US | Custom Map?

Published by Legion Network | Detroit US | Custom Map for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; NA (North America): In the server browser, this appears under North America. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

What is the map on Legion Network | Detroit US | Custom Map?

A procedural map of size 4,000 with seed 1337, created by the game, is in use on Legion Network | Detroit US | Custom Map. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. You will see the map name as Custom Map.

Which settings and rules apply on Legion Network | Detroit US | Custom Map?

The name Legion Network | Detroit US | Custom Map does not state a gather rate. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.

About the server

What is the Rust version on Legion Network | Detroit US | Custom Map?

Rust network protocol 2634 and build 167781 is what Legion Network | Detroit US | Custom Map runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

How well does Legion Network | Detroit US | Custom Map perform?

The last 48 hours saw it average 214 server fps, never going under 193. The maximum entities it carried was 97,848, covering buildings, deployables and the rest. Memory usage peaked at 2,865 MB. Players feel lag when fps drops and entities increase.

Where can Legion Network | Detroit US | Custom Map be found?

Legion Network | Detroit US | Custom Map uses its NA tag to list itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 51.222.244.171:25575.

What is the uptime of Legion Network | Detroit US | Custom Map?

Legion Network | Detroit US | Custom Map is online at the moment. The uptime it gives suggests a restart around 27 hours ago. The first time Top Rust Servers saw it was on 21 October 2026.

Wipe details

When does Legion Network | Detroit US | Custom Map wipe?

Not enough wipe data exists yet to identify the rhythm of Legion Network | Detroit US | Custom Map. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 29 hours ago.

Connection

What is the process to join Legion Network | Detroit US | Custom Map?

To connect manually, open the console with F1 and type client.connect 51.222.244.171:25575. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://discord.com/invite/jsSEd8JUn5.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players There are 50 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

NA
North America In the server browser, this appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.