RS-7480Modded server
A Shockbyte x Discord Production Rust Server
Online 51.38.155.197:27890 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:26 UTC1d ago | – | – | running | 0 |
| Sun 11 Oct, 19:15 UTC3d ago | 2 | halved by day 1 | 2 days | 0 |
| Thu 8 Oct, 22:49 UTC6d ago | 3 | halved by day 1 | 2.9 days | 0 |
| Thu 1 Oct, 15:33 UTC13d ago | 5 | halved by day 1 | 7.3 days | 0 |
| Wed 30 Sep, 15:14 UTC14d ago | 5 | – | 1 days | 0 |
| Sun 27 Sep, 18:53 UTC17d ago | 3 | halved by day 1 | 2.8 days | 0 |
| Thu 24 Sep, 20:00 UTC20d ago | 4 | halved by day 1 | 3 days | 0 |
| Wed 23 Sep, 04:52 UTC22d ago | 2 | – | 1.6 days | 0 |
| Sun 20 Sep, 16:38 UTC24d ago | 1 | halved by day 1 | 2.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is A Shockbyte x Discord Production Rust Server?
On 125 slots, A Shockbyte x Discord Production Rust Server has 0 players at this moment. Over seven days it averaged 0, and the highest point was 3. Over the last 48 hours, the peak hour was 08:00 UTC, with an average of 2 players.
What is the ranking of A Shockbyte x Discord Production Rust Server?
Ranked #7,480 on seven-day player hours, A Shockbyte x Discord Production Rust Server is in the top 34% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry A Shockbyte x Discord Production Rust Server?
These Top Rust Servers lists count A Shockbyte x Discord Production Rust Server among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?
Published by A Shockbyte x Discord Production Rust Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp125 (Max players): Player slots: 125; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 4,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. The name of the map is Custom Map.
Which settings and rules apply on A Shockbyte x Discord Production Rust Server?
You will not find a gather rate in the name A Shockbyte x Discord Production Rust Server. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.
About the server
What is the Rust version on A Shockbyte x Discord Production Rust Server?
Rust network protocol 2634 and build 167781 is what A Shockbyte x Discord Production Rust Server runs, on Linux. The protocol must match for you to join; Steam will update your game.
Is A Shockbyte x Discord Production Rust Server lag-free?
Its average server fps over the last 48 hours was 135, with a low of 107. The maximum entities it carried was 126,876, covering buildings, deployables and the rest. Memory usage peaked at 5,429 MB. What players experience as lag comes from low fps and a rising entity count.
Where can A Shockbyte x Discord Production Rust Server be found?
There is no region published by A Shockbyte x Discord Production Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 51.38.155.197:27890 is its address.
What is the uptime of A Shockbyte x Discord Production Rust Server?
Right now, A Shockbyte x Discord Production Rust Server is up and running. Going by its reported uptime, it restarted about 32 hours ago. Across the last 7 full days, it was online for 167 of 168 hours, or 99%. It was first observed by Top Rust Servers on 17 September 2026.
Wipe details
What can you expect on wipe day on A Shockbyte x Discord Production Rust Server?
Recent wipes saw an average peak of 3 players at their busiest. 1 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 1.
How often does A Shockbyte x Discord Production Rust Server wipe?
No next wipe can be predicted for A Shockbyte x Discord Production Rust Server, because its wipes happen at irregular times. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 35 hours ago.
Connection
What is the process to join A Shockbyte x Discord Production Rust Server?
To connect manually, open the console with F1 and type client.connect 51.38.155.197:27890. Or click Launch Rust on this page to open Rust through Steam and connect directly.