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Live Servers11,456 Players34,007 Populated2,954 Fresh wipes · 3h88 Scanevery 5 min

RS-15404Modded server

A Shockbyte x Discord Production Rust Server

Online 51.38.155.198:28203 checked 12m ago

moddedoxide
Connect
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#15,404
top 69%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeakWipe
00.250.50.75113:0020:0004:0011:0019:0002:00Wiped Tue 13 Oct, 13:54 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
010020030040013:0020:0004:0011:0019:0002:00Wiped Tue 13 Oct, 13:54 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on A Shockbyte x Discord Production Rust Server?

On 40 slots, A Shockbyte x Discord Production Rust Server has 0 players at this moment. Its seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 14:00 UTC, when it averaged 0 players.

What is the ranking of A Shockbyte x Discord Production Rust Server?

The last seven days of player hours place A Shockbyte x Discord Production Rust Server at #15,404, in the top 69% of ranked servers.

Tags and filters

Where does A Shockbyte x Discord Production Rust Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count A Shockbyte x Discord Production Rust Server among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads the tags that A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): It has 40 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

Which map is running on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does A Shockbyte x Discord Production Rust Server use?

The name A Shockbyte x Discord Production Rust Server does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.

Server details

What version is A Shockbyte x Discord Production Rust Server running?

Rust network protocol 2634 and build 167781 is what A Shockbyte x Discord Production Rust Server runs, on Linux. The protocol must match for you to join; Steam will update your game.

What is the performance like on A Shockbyte x Discord Production Rust Server?

The last 48 hours saw it average 237 server fps, never going under 218. The maximum entities it carried was 8,181, covering buildings, deployables and the rest. Memory usage peaked at 2,399 MB. Players feel lag when fps drops and entities increase.

What is the server location for A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 51.38.155.198:28203 is its address.

What is the uptime of A Shockbyte x Discord Production Rust Server?

Right now, A Shockbyte x Discord Production Rust Server is up and running. The uptime it gives suggests a restart around 35 hours ago. The last 1 full day saw it up for 24 of 24 hours, or 100% of the time. It was first observed by Top Rust Servers on 13 October 2026.

Wipe details

When does A Shockbyte x Discord Production Rust Server wipe?

The record holds too few wipes to determine A Shockbyte x Discord Production Rust Server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 38 hours ago.

How to join

What is the process to join A Shockbyte x Discord Production Rust Server?

To connect manually, open the console with F1 and type client.connect 51.38.155.198:28203. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp40
Max players It has 40 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.