RS-13773Modded server
MotaMota
Offline 51.38.53.147:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on MotaMota?
Currently, MotaMota is offline; the last sighting was 7 days 16 hours ago.
What is the ranking of MotaMota?
The last seven days of player hours place MotaMota at #13,773, in the top 62% of ranked servers.
Tags, lists, and filters
Where does MotaMota appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count MotaMota among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on MotaMota?
Published by MotaMota for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on MotaMota?
MotaMota uses a procedural map, which the game generates.
What does MotaMota run for rules and settings?
The name MotaMota does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.
Server details
What Rust version is MotaMota on?
MotaMota uses Rust network protocol 2634 and build 166652 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for MotaMota?
A region is not published by MotaMota. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 51.38.53.147:28015 is its address.
How reliable is MotaMota?
The server MotaMota is down at the moment, with its last appearance 7 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 6 October 2026.
Wipe details
When does MotaMota wipe?
Too few wipes are recorded for MotaMota to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 7 days 19 hours ago.
How to join
How can I connect to MotaMota?
Use the console: open Rust, press F1, and type client.connect 51.38.53.147:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.