RS-15956Modded server
Test
Online 51.75.75.76:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Test?
Test is showing 0 players on 1 slots right now. The average over the last seven days comes to 0 players.
How is Test ranked?
Ranked #15,956 on seven-day player hours, Test is in the top 71% of all ranked servers.
Server tags and lists
Where does Test appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Test: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
How should you read the tags on Test?
gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; v2574 (Protocol): This server runs protocol 2574; match it to connect; cs111282 (Build): Game build: 111282; ptrak (Networking): This uses RakNet, Rust's default network layer; $ras2 (Region code): Set to region as2; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Test publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on Test?
Test runs a procedural map of size 1,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does Test run for rules and settings?
No gather rate is given in the name Test. A group limit is not made public. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
About the server
What Rust version is Test on?
On Windows, Test operates Rust network protocol 2574 and build 111282. The protocol must match for you to join; Steam will update your game.
What is the performance like on Test?
Over the last two days, it ran at an average of 233 server fps, minimum 225. Its entity count reached 5,952, including buildings, deployables and all other objects. Memory usage peaked at 666 MB. A climbing entity count and low fps are the source of the lag players feel.
What is the location of Test?
A region is not published by Test; the region code is as2. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 51.75.75.76:28015.
Is Test currently online?
Right now, Test is up and running. Based on the uptime it reports, the last restart was roughly 33 hours ago. It spent 79 of the last 168 hours online across 7 days, giving 47% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
How often does Test wipe?
Too few wipes are recorded for Test to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 30 days 6 hours ago.
How to join
What are the steps to join Test?
To connect, start Rust, hit F1, and enter client.connect 51.75.75.76:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.