RS-6834Modded server
A Shockbyte Rust Server
Online 51.79.214.144:21066 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 14:12 UTC8h ago | – | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on A Shockbyte Rust Server?
A Shockbyte Rust Server is showing 2 players on 40 slots right now. Its seven-day average is 2 players, with a peak of 4. The busiest point in the last 48 hours was 18:00 UTC, when it averaged 4 players.
What is the ranking of A Shockbyte Rust Server?
On player hours across seven days, A Shockbyte Rust Server is #6,834, inside the top 31% of all ranked servers.
Tags and filters
Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count A Shockbyte Rust Server among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; modded (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 1862422565, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does A Shockbyte Rust Server use?
No gather rate is given in the name A Shockbyte Rust Server. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.
Server info
What version is A Shockbyte Rust Server running?
A Shockbyte Rust Server uses Rust network protocol 2634 and build 167781 with Linux as its system. The protocol must match for you to join; Steam will update your game.
How well does A Shockbyte Rust Server perform?
Its average server fps over the last 48 hours was 170, with a low of 108. At its peak, it held 69,375 entities: everything from buildings to deployables and more. At its highest, it consumed 3,312 MB of memory. What players experience as lag comes from low fps and a rising entity count.
What is the location of A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 51.79.214.144:21066.
Is A Shockbyte Rust Server currently online?
The server A Shockbyte Rust Server is currently online. The uptime it gives suggests a restart around 6 hours ago. The first time Top Rust Servers saw it was on 15 October 2026.
Wipe cycle
How often does A Shockbyte Rust Server wipe?
Too few wipes are recorded for A Shockbyte Rust Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 8 hours ago.
Connection
What are the steps to join A Shockbyte Rust Server?
To connect manually, open the console with F1 and type client.connect 51.79.214.144:21066. Or click Launch Rust on this page to open Rust through Steam and connect directly.