RS-6737Modded server
Blazingcoder2's House of Rust
Online 51.79.46.206:20000 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 14:51 UTC5d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Blazingcoder2's House of Rust?
Blazingcoder2's House of Rust is showing 0 players on 40 slots right now. A seven-day average of 0 players was reached, peaking at 3. At 09:00 UTC it was busiest in the last 48 hours, averaging 2 players.
How is Blazingcoder2's House of Rust ranked?
The last seven days of player hours place Blazingcoder2's House of Rust at #6,737, in the top 30% of ranked servers.
Server tags and lists
Where does Blazingcoder2's House of Rust appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Blazingcoder2's House of Rust: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on Blazingcoder2's House of Rust?
The game's server browser reads the tags that Blazingcoder2's House of Rust publishes: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on Blazingcoder2's House of Rust?
The map on Blazingcoder2's House of Rust is procedural, size 3,500, seed 471471404, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on Blazingcoder2's House of Rust?
You will not find a gather rate in the name Blazingcoder2's House of Rust. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on Blazingcoder2's House of Rust?
Blazingcoder2's House of Rust uses Rust network protocol 2634 and build 167781 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the performance like on Blazingcoder2's House of Rust?
The last 48 hours saw it average 210 server fps, never going under 93. At its peak, it held 64,664 entities: everything from buildings to deployables and more. Memory usage peaked at 4,350 MB. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for Blazingcoder2's House of Rust?
A region is not published by Blazingcoder2's House of Rust. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 51.79.46.206:20000.
How reliable is Blazingcoder2's House of Rust?
The server Blazingcoder2's House of Rust is currently online. Based on the uptime it reports, the last restart was roughly 22 hours ago. It spent 120 of the last 120 hours online across 5 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 9 October 2026.
Wipe schedule
What happens on wipe day on Blazingcoder2's House of Rust?
The average busiest count over recent wipes is 3 players. The peak of the latest wipe came 15 hours after it began.
How often does Blazingcoder2's House of Rust wipe?
The record holds too few wipes to determine Blazingcoder2's House of Rust's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 5 days 8 hours ago.
Joining the server
What are the steps to join Blazingcoder2's House of Rust?
To connect, start Rust, hit F1, and enter client.connect 51.79.46.206:20000. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.