RS-14876Modded server
A Shockbyte Rust Server
Online 51.81.176.96:22230 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on A Shockbyte Rust Server?
A Shockbyte Rust Server is showing 0 players on 40 slots right now. Its seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 05:00 UTC, with an average of 0 players.
What is the ranking of A Shockbyte Rust Server?
The last seven days of player hours place A Shockbyte Rust Server at #14,876, in the top 68% of ranked servers.
Server tags and lists
Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find A Shockbyte Rust Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on A Shockbyte Rust Server?
The game's server browser reads the tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on A Shockbyte Rust Server?
A procedural map of size 4,500 with seed 50000, created by the game, is in use on A Shockbyte Rust Server. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does A Shockbyte Rust Server run for rules and settings?
No gather rate is given in the name A Shockbyte Rust Server. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
Server info
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
Is A Shockbyte Rust Server lag-free?
The last 48 hours saw it average 115 server fps, never going under 92. Its entity count reached 130,102, including buildings, deployables and all other objects. At its highest, it consumed 5,068 MB of memory. A climbing entity count and low fps are the source of the lag players feel.
What is the location of A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 51.81.176.96:22230.
What is the uptime of A Shockbyte Rust Server?
A Shockbyte Rust Server is online at the moment. The uptime it gives suggests a restart around 6 hours ago. The first time Top Rust Servers saw it was on 19 October 2026.
Wipe schedule
How often does A Shockbyte Rust Server wipe?
The record holds too few wipes to determine A Shockbyte Rust Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 36 hours ago.
How to join
How can I connect to A Shockbyte Rust Server?
To connect manually, open the console with F1 and type client.connect 51.81.176.96:22230. Or click Launch Rust on this page to open Rust through Steam and connect directly.