RS-4370Modded server
TheDuckPond
Offline 51.81.176.97:25586 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 23:01 UTC2d ago | 2 | – | running | 2 |
| Sun 11 Oct, 00:51 UTC3d ago | 2 | – | 0.9 days | 1 |
| Tue 6 Oct, 04:06 UTC8d ago | 2 | held half | 4.9 days | 0 |
| Sat 3 Oct, 22:44 UTC10d ago | 2 | held half | 2.2 days | 1 |
| Sat 3 Oct, 01:40 UTC11d ago | 3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on TheDuckPond?
TheDuckPond is offline at this moment; the last signal was 13 hours ago. A seven-day average of 0 players was reached, peaking at 2. The busiest point in the last 48 hours was 01:00 UTC, when it averaged 2 players.
How is TheDuckPond ranked?
Ranked #4,370 on seven-day player hours, TheDuckPond is in the top 20% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry TheDuckPond?
These Top Rust Servers lists count TheDuckPond among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on TheDuckPond?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): Running game build 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags TheDuckPond publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on TheDuckPond?
TheDuckPond runs a procedural map of size 4,250 with seed 142150012, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does TheDuckPond run for rules and settings?
You will not find a gather rate in the name TheDuckPond. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on TheDuckPond?
Rust network protocol 2634 and build 167584 is what TheDuckPond runs, on Linux. The protocol must match for you to join; Steam will update your game.
How well does TheDuckPond perform?
The last 48 hours saw it average 115 server fps, never going under 28. The maximum entities it carried was 159,444, covering buildings, deployables and the rest. At its highest, it consumed 5,370 MB of memory. Players feel lag when fps drops and entities increase.
What is the server location for TheDuckPond?
No region is published by TheDuckPond. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 51.81.176.97:25586 is its address.
How reliable is TheDuckPond?
TheDuckPond is offline now; the last time it was seen was 13 hours ago. The uptime it gives suggests a restart around 13 hours ago. It spent 163 of the last 168 hours online across 7 days, giving 97% uptime. The first time Top Rust Servers saw it was on 3 October 2026.
Wipe schedule
What can you expect on wipe day on TheDuckPond?
Recent wipes saw an average peak of 2 players at their busiest. The peak of the latest wipe came 0 hours after it began. Half the peak was held until the next wipe in 100% of recent wipes.
How often does TheDuckPond wipe?
No next wipe can be predicted for TheDuckPond, because its wipes happen at irregular times. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 2 days 10 hours ago.
How to join
What are the steps to join TheDuckPond?
Use the console: open Rust, press F1, and type client.connect 51.81.176.97:25586. Or simply click Launch Rust here; it opens the game through Steam and connects you.