RS-6075Modded server
Coog's Hunger Games
Online 51.81.179.115:27457 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 01:19 UTC3h ago | – | – | – | 0 |
| Tue 13 Oct, 03:18 UTC2d ago | – | – | – | 0 |
| Mon 12 Oct, 15:53 UTC2d ago | – | – | – | 0 |
| Sun 11 Oct, 15:26 UTC3d ago | – | – | – | 0 |
| Fri 9 Oct, 14:39 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 14:22 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 14:13 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 13:58 UTC5d ago | – | – | – | 1 |
| Fri 9 Oct, 00:24 UTC6d ago | – | – | – | 0 |
| Thu 8 Oct, 00:01 UTC7d ago | – | – | – | 0 |
| Wed 7 Oct, 02:41 UTC8d ago | 1 | – | 0.9 days | 0 |
| Sat 3 Oct, 19:12 UTC11d ago | 1 | halved by day 2 | 3.3 days | 0 |
| Fri 2 Oct, 00:04 UTC13d ago | 1 | – | 1.8 days | 0 |
| Tue 29 Sep, 23:27 UTC15d ago | 1 | held half | 2 days | 1 |
| Tue 29 Sep, 04:43 UTC16d ago | 1 | – | 0.8 days | 1 |
| Sat 26 Sep, 05:48 UTC18d ago | 1 | held half | 3 days | 0 |
| Mon 21 Sep, 18:21 UTC23d ago | 1 | halved by day 3 | 4.5 days | 1 |
| Sun 20 Sep, 19:19 UTC24d ago | 2+1 queue | – | 1 days | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Coog's Hunger Games?
Coog's Hunger Games is showing 0 players on 1 slots right now. A seven-day average of 0 players was reached, peaking at 1. At 01:00 UTC it was busiest in the last 48 hours, averaging 1 players.
What is the ranking of Coog's Hunger Games?
On player hours across seven days, Coog's Hunger Games is #6,075, inside the top 27% of all ranked servers.
Server tags and lists
Where does Coog's Hunger Games appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Coog's Hunger Games among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the tags on Coog's Hunger Games?
The game's server browser reads the tags that Coog's Hunger Games publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): There are 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on Coog's Hunger Games?
The map on Coog's Hunger Games is procedural, size 4,000, seed 1759, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does Coog's Hunger Games run for rules and settings?
No gather rate is given in the name Coog's Hunger Games. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.
About the server
What is the Rust version on Coog's Hunger Games?
Rust network protocol 2634 and build 167781 is what Coog's Hunger Games runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
How well does Coog's Hunger Games perform?
The last 48 hours saw it average 158 server fps, never going under 110. Its entity count reached 94,365, including buildings, deployables and all other objects. At its highest, it consumed 3,563 MB of memory. What players experience as lag comes from low fps and a rising entity count.
What is the server location for Coog's Hunger Games?
There is no region published by Coog's Hunger Games. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 51.81.179.115:27457.
Is Coog's Hunger Games currently online?
The server Coog's Hunger Games is currently online. Based on the uptime it reports, the last restart was roughly 1 hours ago. Across the last 7 full days, it was online for 159 of 168 hours, or 95%. Its first appearance in Top Rust Servers was on 20 September 2026.
Wipe cycle
On what schedule does Coog's Hunger Games wipe?
None of the resets on Coog's Hunger Games counts as a wipe, and no wipe schedule is kept, since it starts a new world every few hours.
Joining the server
What is the process to join Coog's Hunger Games?
To connect, start Rust, hit F1, and enter client.connect 51.81.179.115:27457. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.