RS-5224Modded server
A Shockbyte Rust Server
Online 51.81.179.122:21945 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 21:24 UTC2d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on A Shockbyte Rust Server?
On 40 slots, A Shockbyte Rust Server has 0 players at this moment. A seven-day average of 1 players was reached, peaking at 5. The busiest point in the last 48 hours was 21:00 UTC, when it averaged 5 players.
Where does A Shockbyte Rust Server sit in the rankings?
Ranked #5,224 on seven-day player hours, A Shockbyte Rust Server is in the top 24% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry A Shockbyte Rust Server?
On these Top Rust Servers lists you will find A Shockbyte Rust Server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): There are 40 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on A Shockbyte Rust Server?
A procedural map of size 1,500 with seed 50000, created by the game, is in use on A Shockbyte Rust Server. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does A Shockbyte Rust Server use?
You will not find a gather rate in the name A Shockbyte Rust Server. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What version is A Shockbyte Rust Server running?
Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. The protocol must match for you to join; Steam will update your game.
What is the performance like on A Shockbyte Rust Server?
Over the last two days, it ran at an average of 251 server fps, minimum 237. The maximum entities it carried was 10,048, covering buildings, deployables and the rest. At its highest, it consumed 3,808 MB of memory. What players experience as lag comes from low fps and a rising entity count.
What is the server location for A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 51.81.179.122:21945 is its address.
Is A Shockbyte Rust Server currently online?
A Shockbyte Rust Server is online at the moment. Going by its reported uptime, it restarted about 9 hours ago. Across the last 2 full days, it was online for 48 of 48 hours, or 100%. It was first observed by Top Rust Servers on 19 October 2026.
Wipe details
What can you expect on wipe day on A Shockbyte Rust Server?
Across recent wipes, the busiest times averaged 5 players. 24 hours after the latest wipe, the crowd hit its peak.
When does A Shockbyte Rust Server wipe?
The record holds too few wipes to determine A Shockbyte Rust Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 12 hours ago.
How to join
What are the steps to join A Shockbyte Rust Server?
Use the console: open Rust, press F1, and type client.connect 51.81.179.122:21945. Or simply click Launch Rust here; it opens the game through Steam and connects you.