RS-15901Modded server
A Shockbyte Rust Server
Online 51.81.179.3:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is A Shockbyte Rust Server?
On 40 slots, A Shockbyte Rust Server has 0 players at this moment. The average over the last seven days comes to 0 players.
How is A Shockbyte Rust Server ranked?
Ranked #15,901 on seven-day player hours, A Shockbyte Rust Server is in the top 71% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry A Shockbyte Rust Server?
These Top Rust Servers lists count A Shockbyte Rust Server among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 2,500 with seed 1, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. The name of the map is Custom Map.
What does A Shockbyte Rust Server run for rules and settings?
The name A Shockbyte Rust Server does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What version is A Shockbyte Rust Server running?
A Shockbyte Rust Server uses Rust network protocol 2633 and build 165217 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
Is A Shockbyte Rust Server lag-free?
Its average server fps over the last 48 hours was 234, with a low of 141. The maximum entities it carried was 10,174, covering buildings, deployables and the rest. Memory usage peaked at 3,612 MB. A climbing entity count and low fps are the source of the lag players feel.
What is the location of A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 51.81.179.3:28015.
Is A Shockbyte Rust Server currently online?
Right now, A Shockbyte Rust Server is up and running. Going by its reported uptime, it restarted about 14 days 23 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe schedule
How often does A Shockbyte Rust Server wipe?
Not enough wipe data exists yet to identify the rhythm of A Shockbyte Rust Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 40 days 12 hours ago.
How to join
What is the process to join A Shockbyte Rust Server?
To connect manually, open the console with F1 and type client.connect 51.81.179.3:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.