RS-15480Modded server
FistGames Dev
Offline 51.83.116.227:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on FistGames Dev?
FistGames Dev is offline at this moment; the last signal was 28 days 12 hours ago.
How is FistGames Dev ranked?
Ranked #15,480 on seven-day player hours, FistGames Dev is in the top – of all ranked servers.
Tags, lists, and filters
Where does FistGames Dev show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include FistGames Dev: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on FistGames Dev?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Running game build 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags FistGames Dev publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What does FistGames Dev run for rules and settings?
The name FistGames Dev does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on FistGames Dev?
FistGames Dev uses Rust network protocol 2633 and build 163794 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for FistGames Dev?
No region is published by FistGames Dev. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 51.83.116.227:28015.
What is the uptime of FistGames Dev?
The server FistGames Dev is down at the moment, with its last appearance 28 days 12 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe details
How often does FistGames Dev wipe?
The record holds too few wipes to determine FistGames Dev's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 32 days 7 hours ago.
Connection
What is the process to join FistGames Dev?
To connect, start Rust, hit F1, and enter client.connect 51.83.116.227:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.