RS-7607Modded server
Private Rust Server
Online 52.9.201.253:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Private Rust Server?
Private Rust Server is showing 0 players on 20 slots right now. Over seven days it averaged 0, and the highest point was 1. The busiest point in the last 48 hours was 19:00 UTC, when it averaged 1 players.
What is the ranking of Private Rust Server?
The last seven days of player hours place Private Rust Server at #7,607, in the top 34% of ranked servers.
Server tags and lists
Where does Private Rust Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Private Rust Server among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Private Rust Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp20 (Max players): There are 20 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Game build: 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Private Rust Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on Private Rust Server?
A procedural map of size 3,000 with seed 2360186, created by the game, is in use on Private Rust Server. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does Private Rust Server use?
The name Private Rust Server does not state a gather rate. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
Server info
What Rust version is Private Rust Server on?
Rust network protocol 2634 and build 166652 is what Private Rust Server runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
Is Private Rust Server lag-free?
Its average server fps over the last 48 hours was 58, with a low of 48. The maximum entities it carried was 46,432, covering buildings, deployables and the rest. Its memory use reached 2,585 MB at most. A climbing entity count and low fps are the source of the lag players feel.
What is the location of Private Rust Server?
There is no region published by Private Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 52.9.201.253:28015.
Is Private Rust Server currently online?
Private Rust Server is online at the moment. The uptime it gives suggests a restart around 7 days 3 hours ago. Across the last 7 full days, it was online for 167 of 168 hours, or 99%. The first time Top Rust Servers saw it was on 4 October 2026.
Wipe cycle
How often does Private Rust Server wipe?
The record holds too few wipes to determine Private Rust Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 10 days 5 hours ago.
Connection
What is the process to join Private Rust Server?
To connect manually, open the console with F1 and type client.connect 52.9.201.253:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.