RS-15413Modded server
Zed_Skipper
Offline 54.247.8.117:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Zed_Skipper?
Currently, Zed_Skipper is offline; the last sighting was 26 days 2 hours ago.
What is the ranking of Zed_Skipper?
The last seven days of player hours place Zed_Skipper at #15,413, in the top – of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Zed_Skipper?
On these Top Rust Servers lists you will find Zed_Skipper: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Zed_Skipper?
The game's server browser reads the tags that Zed_Skipper publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163407 (Build): Running game build 163407; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on Zed_Skipper?
A procedural map, created by the game, is in use on Zed_Skipper.
What settings and rules does Zed_Skipper use?
No gather rate is given in the name Zed_Skipper. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. The server runs with VAC on.
About the server
What is the Rust version on Zed_Skipper?
Zed_Skipper uses Rust network protocol 2633 and build 163407 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Zed_Skipper be found?
A region is not published by Zed_Skipper. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 54.247.8.117:28015 is its address.
What is the uptime of Zed_Skipper?
Zed_Skipper is offline now; the last time it was seen was 26 days 2 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 19 September 2026.
Wipe schedule
On what schedule does Zed_Skipper wipe?
The record holds too few wipes to determine Zed_Skipper's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 26 days 3 hours ago.
How to join
What is the process to join Zed_Skipper?
Use the console: open Rust, press F1, and type client.connect 54.247.8.117:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.